Factsheet

Developer:
Defiant Development
Based in Brisbane, Australia

Founding date:
May, 2010

Website:
defiantdev.com

Press / Business contact:
support@defiantdev.com

Social:
twitter.com/defiantdev
facebook.com/defiantdevelopment

Releases:
Hand Of Fate
Hand Of Fate 2

Phone:
N/A

Description

Defiant Development is the Australian Brisbane-based developer behind 2015's surprise hit, Hand of Fate. The 20-person studio has previously developed Heroes Call and Ski Safari for mobile platforms, with the latter accumulating more than 120 million downloads.

History

Defiant Development is formed from veteran console developers (from Pandemic, Irrational, THQ, Sega, Lionhead and more) combined with fresh talent.

Projects


Videos

Hand of Fate 2 Story Trailer YouTube

Hand of Fate Launch Trailer YouTube

Total Biscuit plays Hand of Fate YouTube

Jesse Cox plays Hand of Fate YouTube


Images

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DefiantLarge.png
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There are far more images available for Defiant Development, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


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Awards & Recognition

  • "Studio of the Year, Australian Game Developer Awards" - 2015

Selected Articles

  • "Hand of Fate 2 looks to continue the legacy of its predecessor. Those who fell in love with the original’s unique blend of table-top and action-adventure mechanics are for sure going to be interested in the sequel"
    - Kevin Dunsmore, Website
  • "Hand of Fate was one of the fantastic surprises last year, with yours truly awarding the game 4.5 stars out of 5. With over 1.9 million downloads, this indie hit is a card-based dungeon-crawler where the cards themselves represent the spaces and encounters in a dungeon. So here's another surprise: Defiant Development has just revealed Hand of Fate 2!."
    - Nicholas Tan, Game Revolution
  • "Hand of Fate might just be one of the most instantly-atmospheric games this reviewer has ever encountered"
    - Chris Brown, Game Planet

Team & Repeating Collaborator

Morgan Jaffit
Creative Director

Dan Treble
Technical Director

Shawn Eustace
Art Director

Kim Allom
Associate Producer

James Scott
Lead Programmer

Ryan Cooper
Programmer

Anthony Wood
Console Programmer

Liam Hill
Senior Designer

Courtney Pasieczny
Senior Designer

Anna Zou
Junior Designer

Michael Baxter
Senior Animator

Michael Shardlow
Senior Animator

Paul Christey
Visual Effects Artist

Ben Cooper
Environment Artist

Jesse Gillespie
Card Artist

Ryan-John Keates
Character Artist

Emma Koch
Graphic Artist

Elliot Lewis
Prop Artist

Nick Smith
Concept Artist

Meg Summers
Quality Assurance Lead

Jeremy Taylor
Sound Designer

Jeff Van Dyck
Composer

Anne-Marie Webber
Sound Designer

Matthew Neal
Website Front End Developer

Tatiana Roga
Web Designer

Alex Murphy
Website Backend Developer

Fae Daunt
Website Project Manager


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks